The 9D virtual reality experience hall has applied this VR technology to the game field, so that players can simulate the game and create a super stimulating effect to make players scream. It is not only a consumer level VR experience product, but also the world's first low-cost VR commercial investment project with high return potential.
In July 2014, Facebook announced it was buying Oculus for $2 billion, so virtual reality technology began to move into the public eye. Virtual reality technology, hereinafter referred to as VR technology, from birth, has been more than half a century has focused application in the field of military, scientific research and so on, until Guangzhou Movie Power phantom star 9 d the emergence of virtual reality experience pavilion, not only the VR technology in the field of entertainment puts glorious greatly, more let stand in the forefront of global virtual reality entertainment technology commercial equipment.
VR technology has three: the most prominent feature of interactive, immersive and idea, it will, visual system, and simulation environment simulation system and three for one, make a fully immersive experience effect 9 d virtual reality experience pavilion will be the VR technology application in the field of play, copy is like place oneself in the game for players, real simulation experience in creating strong stimulation effect for players to scream. It is not only a consumer level VR experience product, but also the 9D virtual reality experience hall is world's first low-cost VR commercial investment project with high return potential.